Resident Evil 4 review - a lavish remake of a horror classic that is still to be bettered
Resident Evil 4 is nothing if not flexible. Since its original release in 2005, Leon S Kennedy’s gruesome foray into a macabre, parasite-infected European village has bounced its way to different consoles, incorporated light-gun esque motion controls, had a HD touch-up, been on mobile phones and gone all virtual reality. Now, though, is the first time that it has had the full-on remake treatment that seems so hot right now. Developer Capcom has sterling previous in this regard with its remake of Resident Evil 2, a classic game made brilliantly modern. Partly because of technical and visual enhancements, but majorly because it was made, well, more like Resident Evil 4. That claustrophobic over-the-shoulder camera, thumping gunfire and taut aiming; Resi 4’s genre-defining influence went far beyond itself and its own series, forming the basis of the third-person shooter that perseveres today. So a remake of Resident Evil 4 can’t have that same bold transformation as the Resi 2 remake and comes across more as a handsome, modern and faithful remix of the original. But it is still a powerful reminder of what an exceptional game it is. And, despite its far reaching influence, how there still isn’t anything quite like...